ObjetoMovil.java

   1 /**
   2  * @author Oscar Dario Alonso P
   3  * @author Roger Eduardo Urrego
   4  */
   5 
   6 public class Palmera extends ObjetoGrafico {
   7         
   8     public Palmera (int x, int y,int an, int bl ){
   9         super (x,y,an,bl);
  10         
  11 }
  12     public void paint (Graphics g){
  13         if(getVisible()){
  14                 g.setColor(new Color(110,0, 0));
  15                 g.fillRect(getPosX() + (int)(getAncho()*0.5), getPosY() + (int)(getAlto()*0.24) , (int)(getAncho()*0.2), (int)(getAlto()*0.73));
  16             g.setColor(Color.green);
  17             g.fillOval(getPosX(), getPosY() + 100, (int)(getAncho()*0.5), (int)(getAlto()*0.046));
  18                 g.fillOval(getPosX()+ (int)(getAncho()*0.5) , getPosY() + (int)(getAlto()*0.24), (int)(getAncho()*0.5), (int)(getAlto()*0.046));
  19                 g.fillOval(getPosX() + (int)(getAncho()*0.5), getPosY(),  (int)(getAncho()*0.095), (int)(getAlto()*0.26));
  20         }
  21     }
  22 } 

CategoryJava | CategoryProgramacion

Java/Programas/FroggerGame/Palmera.java (last edited 2008-11-13 10:46:12 by OscarAlonso)